26 January 2014

Game Mode: Infection/Flood


Infection/Flood



Infection has been a largely loved game mode in Halo ever since its introduction in Halo 3 in 2007. It is, in my opinion, a mode that can bring hilariously fun moments, especially when the rules are tweaked.

In infection, or the new twist called flood (modeled after the franchise's parasitic outbreak from the original trilogy), the objective is simple. For the uninfected survivors, the objective is to fend off the onslaught of the infected until time expires. For the infected, the objective is to slay the survivors. 



The factor that makes the game different is that teams are not forced even. One player of the group is selected as the infected or flood. The rest of the players are uninfected. The zombie or flood is given only an energy sword  (or flood claw depending on the game) to use. In later installments, (Halo Reach and Halo 4), the infected also gets an armor ability. The uninfected get an armor ability as well, but it is usually different than those available to the infected. The survivors get a shotgun for close-ups and a magnum for long-distance head shots (an insta-kill on zombies).

The game becomes increasingly difficult for the survivors for every kill the infected gain, because those killed by the infected become infected. The best way to prevent the tables from being turned is to cooperate with teammates and protect fellow survivors. For infected, they should attack stragglers in the beginning. 



Bulltrue
The best thing about infection or flood is the intensity and fear that the infected bring. As the number of infected rises, the level of fun follows suit. 

Now. I mentioned rule tweaking. This is a game-changer. It is fun to give the infected super speed or super-bounce jump height. I played a custom infection mode with friends and was infected. I chased them in Halo 3 on the map Sandtrap (the one with the elephant vehicles). They were in a warthog and I was bouncing after them with cheetah speed.

Being the uninfected can be fun as well. Working with teammates and getting zombie killing sprees is great. The feeling of being chased by a sword-wielding enemy in Halo is unmatched by many zombie-oriented video games.

I would like to hear about any great infection or flood memories in the replies.